Top 10k strings from P.A.W. - Professional Adventure Writer (1986)(Gilsoft International)(Side A).dsk in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Utilities & Educational / Sinclair ZX Spectrum - Utilities & Educational - [DSK] (TOSEC-v2007-01-01) /
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230 DONE
24 preposition
21 PRESENT 6
18 WHATO
16 Track-Info
16 MESSAGE 28
15 ; - - - - - - - - -
14 DESC
12 PRESENT 5
12 NEWLINE
12 MESSAGE 41
12 MES 47
12 MES 34
12 MES 33
11 END
10 OPEN DOOR AT 3
10 PROCESS 13
10 LT 51 255
9 PROCESS 5
8 ;One upper case character only
8 ZERO 13
8 SAME 38 54
8 PROCESS 11
8 MES 46
8 GT 54 252
8 AT 5
7 ERROR - Cannot open file :%s:
7 ZERO 18
6 _ _ NOUN2 BOX
6 _ BOX ADJECT1 _
6 Time passes...
6 There isn't one of those here.
6 The _ isn't in the
6 File not found.
6 File name error.
6 File corrupt.
6 Directory full.
6 SYSMESS 26
6 NOTZERO 11
6 MESSAGE 59
6 MESSAGE 52
6 MESSAGE 50
6 MES 49
6 LET 20 1
6 EQ 20 2
6 EQ 13 2
6 ADJECT2 _
5 There isn't one of those in the
5 The _ is in the
5 OPEN BOX ADJECT1 RED
5 I/O Error! File not Saved!
5 Disk full.
5 ;List the objects
5 -------------------------------------------------------------------------------
5 (c) 1987 GILSOFT International Ltd.
5 SET 18
5 CLS
5 ADD 24 30
5
4 stack overflow
4 s the address
4 _ BOX ADJECT1 YELLO
4 ^#V#~#fo+|
4 What next?
4 Type in name of file.
4 The _ weighs too much for me.
4 TEWK2 SCE
4 Press any key to continue.
4 POUR BOTTL NOUN2 SUIT
4 OPEN DOOR AT 2
4 OPEN BOX PRESENT 6
4 LOOK _ LT 51 255
4 LOOK BOX PRESENT 5
4 LOOK BOX PREP IN
4 LOOK BOX ADJECT1 RED
4 LOOK BOTTL PRESENT 3
4 I've removed the _.
4 I've dropped the _.
4 I'm now wearing the _.
4 I'm not wearing the _.
4 I'm already wearing the _.
4 I don't have the _.
4 I don't have one of those.
4 I can't. I'm wearing the _.
4 I can't wear the _.
4 I can't remove the _. My hands are full.
4 I can't remove the _.
4 I already have the _.
4 ERROR EXIT %d
4 <>,;:=[]_%|()/\?*r
4 ;Tell player
4 ;!Gl"=k*lm
4 #5#([#^4#V
4 SET 23
4 PROCESS 9
4 PRESENT 2
4 NOTZERO 18
4 NOTDONE
4 MESSAGE 87
4 MESSAGE 54
4 MESSAGE 51
4 MESSAGE 48
4 MESSAGE 45
4 MESSAGE 39
4 MESSAGE 36
4 MES 86
4 MES 65
4 LT 51 7
4 LT 13 2
4 LET 13 2
4 LET 13 1
4 EQ 13 1
4 CLEAR 27
4 CLEAR 24
4 CHANCE 50
4 AT 3
4 ANYKEY
3 noun adjective
3 nothing at all.
3 conjugation
3 You have taken
3 You have scored
3 Would you like another go?
3 What should I do now?
3 What should I do next?
3 SAVE _ SAVE
3 QUIT _ QUIT
3 LOOK _ DESC
3 LOOK MANUA PRESENT 0
3 LOCK DOOR CARRIED 1
3 LOAD _ LOAD
3 It's too dark to see anything.
3 I'm not wearing one of those.
3 I have with me:
3 I can't go in that direction.
3 I can't do that.
3 I can't carry any more things.
3 I can also see:
3 Goodbye...
3 GET _ AUTOG
3 Are you sure?
3 ;which box the player means if no adjective is provided. I.e. by checking
3 ;to see which one is present, as there will only be one of the three if there
3 ;obj starts weight cont- wear/
3 ;is no adjective, due to the first entries in this table.
3 ;ie Response Table
3 ;Vocabulary
3 ;Used after a location has been described
3 ;Player here as well?
3 ;Null word character is an underline
3 ;Message Texts
3 ;Location Texts
3 ;If the light source is present...
3 ;Deal with all the possiblities of Opening the various boxes. Working out
3 ;Database written to drive A
3 ;Control Section
3 ;Connections
3 0123456789ABCDEF
3 ---------------------------
3 ainer remove
3 MESSAGE 42
2 to burn my skin and ominous dark fins circle slowly in the clear blue water.
2 the cursor in the top left hand corner.
2 j
2 _ _ SYSMESS 26 ;If not an object or a word assume
2 _ _ SYSMESS 26 ;Catch all other cases
2 _ _ PROCESS 6
2 _ _ PREP OUT
2 _ _ PREP IN ;Filter off inside objects
2 _ _ PARSE
2 _ _ NOTEQ 44 53 ;ONLY BOXS!
2 _ _ NOTAT 5
2 _ _ MESSAGE 2
2 _ _ LT 51 255 ;If it was an object
2 _ _ LT 34 255 ;If it wasn't, but was a valid word
2 _ _ LISTOBJ
2 _ _ ATLT 4 ;Tewk speaks to you!
2 _ _ ATLT 4
2 _ _ ATGT 3 ;Have to be in the ship
2 _ _ AT 5 ;AA Box
2 _ _ AT 5
2 _ _ AT 4 ;Bayberries
2 _ _ AT 4
2 _ _ AT 3 ;Airlock repair panel
2 _ _ AT 3 ;Airlock
2 _ _ AT 3
2 _ _ AT 0 ;Start of game
2 _ SCREW NOUN2 PANEL
2 _ PLATT MESSAGE 74
2 _ PANEL NOUN2 SCREW
2 _ PANEL NOTAT 3 ;But of course deal with not being
2 _ NIMRO MESSAGE 71
2 _ BOX LET 34 56
2 You now have the _.
2 You have removed the _.
2 You have dropped the _.
2 You don't have the _.
2 You don't have one of those.
2 You can carry nothing more.
2 You are now wearing the _.
2 You are not wearing the _.
2 You already have the _.
2 WEAR _ PROCESS 7 ;& WEAR
2 WEAR SUIT PRESENT 2
2 WEAR BOTTL PRESENT 3
2 WEAR ALL DOALL 254
2 UNLOC DOOR PROCESS 13
2 UNLOC DOOR NOTCARR 1
2 UNLOC DOOR MES 76
2 Type in name of file.
2 Timeout is set to %u
2 The surface is starting to tarnish in places, the suit has obviously seen a lot
2 The raft is bare!
2 Stenciled neatly on the side of the yellow box is the wording
2 ST _ PROCESS 4
2 SAY _ MESSAGE 19
2 SAY _ ATLT 4 ;SAY without a name only works in the ship.
2 SAY TEWK PROCESS 3
2 REMOV _ AUTOR
2 REMOV ALL DOALL 253
2 RAMSA _ RAMSAVE
2 RAMLO _ RAMLOAD 255
2 Prepositions
2 PUT _ ZERO 18 ;Is it open?
2 PUT _ PROCESS 7 ;DROP
2 PUT _ PRESENT 6
2 PUT _ PRESENT 5
2 PUT _ GT 19 1 ;Same again
2 PUT _ GT 19 1 ;Box is full!
2 PUT _ GT 19 1 ;All others use default reporting
2 PUT _ AUTOP 6 ;Otherwise put it in
2 PUT _ AUTOD
2 PUT _ ADJECT2 YELLO
2 PUT _ ADJECT2 RED
2 PUT SUIT WHATO ;Suit isn't going to fit
2 PUT ALL DOALL 254
2 POUR BOTTL ZERO 23
2 POUR BOTTL ABSENT 3
2 PAWCOMP COM
2 PAW COMPILER V1.4 by Graeme Yeandle & Tim Gilberts using HISOFT C
2 OPEN _ WHATO
2 OPEN _ PROCESS 10
2 OPEN _ MES 76
2 OPEN _ LT 51 255
2 OPEN _ LET 34 56
2 OPEN DOOR ZERO 20
2 OPEN DOOR MESSAGE 55
2 OPEN DOOR EQ 20 1
2 OPEN DOOR AT 5
2 OPEN BOX PRESENT 5
2 OPEN BOX AT 5
2 OPEN BOX ADJECT1 YELLO
2 OPEN BOX ADJECT1 AA
2 Movements ie verbs and nouns < 14
2 MODE has only 1 parameter which is used to set flag 40.
2 Lines is set to %u
2 LOOK _ WHATO
2 LOOK _ PROCESS 10
2 LOOK _ PREP IN ;Looking in an object...
2 LOOK _ LT 34 255
2 LOOK SUIT PRESENT 2
2 LOOK SCREW PRESENT 4
2 LOOK SCREE AT 1
2 LOOK PANEL MESSAGE 58
2 LOOK PANEL AT 3
2 LOOK KEY PRESENT 1
2 LOOK BOX PRESENT 6
2 LOOK BOX NOTZERO 18
2 LOOK BOX MESSAGE 28
2 LOOK BOX MES 32
2 LOCK DOOR PROCESS 13
2 LOCK DOOR NOTCARR 1
2 LOCK DOOR MES 76
2 LEAVE _ AT 3
2 It contains a small mechanism. A message is printed on the flap which says "In
2 IX = address of flags. The object locations start 256 bytes further on.
2 INFOR _ MESSAGE 72 ;List of available information
2 I was not able to understand any of that. Please try again.
2 I now have the _.
2 I now have the
2 GET _ ZERO 18 ;Nothing in there
2 GET _ PROCESS 7 ;As are GET
2 GET _ PRESENT 6
2 GET _ PRESENT 5
2 GET _ AUTOT 6 ;Get anything out, no restrictions
2 GET _ ADJECT2 RED
2 GET ALL DOALL 255
2 Filename not given
2 File not saved
2 Farewell traveller...
2 Enter new value for Lines
2 Enter new value for Clear screen in hex (upto FFFFFFFF)?
2 Enter A to change Columns
2 ENTER _ AT 5
2 E _ AT 3
2 Do you want to update the file on disc
2 Conjugations
2 Confirmed.
2 Columns is set to %u
2 Clear screen is set to '
2 COMMA _ MESSAGE 75 ;A list of commands
2 COMMA _ MESSAGE 70
2 CLOSE _ WHATO
2 CLOSE _ PROCESS 10
2 CLOSE _ MES 76
2 CLOSE _ LT 51 255
2 CLOSE DOOR EQ 20 2
2 CLOSE DOOR AT 5
2 CLOSE DOOR AT 3
2 CLOSE BOX WHATO
2 CLOSE BOX NOTEQ 35 54
2 CLOSE BOX GT 51 4
2 CLOSE BOX AT 5
2 BBC with Z80
2 Adjectives
2 A pocket torch. (lit)
2 <50 means a proper noun ie not an 'IT'
2 <20 means can be used as verbs
2 ;we cause it to explode just for fun!
2 ;that the player has specified an ADJECTIVE if there would be confusion
2 ;should really use a direction, as there are two doors!
2 ;player may refer to it as the box, or its door!
2 ;player has to pour it OVER the suit which he will be wearing.
2 ;obj starts weight cont- wear/ noun adjective
2 ;num at ainer remove
2 ;due to one or more of the boxes being present.
2 ;and the light source is absent...
2 ;Time to fly?
2 ;Ticket in beak?
2 ;Three phrases 'till move
2 ;The yellow box is a 'red herring', but if they try to do too much with it
2 ;The status.inventory command.
2 ;The first entries deal with the fact that TEWK has three boxes. They ensure
2 ;The Green bottle contains aftershave which will upset the bayberries. The
2 ;Tell them...
2 ;System Message Texts
2 ;Standard operating commands
2 ;Speech is only to TEWK.
2 ;Some of these entries deal with the AA Box as well. That is because the
2 ;Reload all flags
2 ;Only other need for ENTER/LEAVE processing is in the airlock, and the palyer
2 ;Object Texts
2 ;Object Definitions
2 ;Now some general catch all entries for examing objects we haven't dealt
2 ;Now normal
2 ;Now at players location?
2 ;If it is light...
2 ;Fix the airlock!
2 ;Ensure an I can't
2 ;Doors are dealt with in a Sub-process to make this table neat.
2 ;Dog follows
2 ;Describe it
2 ;Deal with the player typing COMMANDS not SAY "COMMANDS"
2 ;Deal with the player trying to open something else.
2 ;Deal with examing objects
2 ;Convert DOG to LEAD
2 ;Bird just flown?
2 ;Bird at same location?
2 ;Bag here?
2 ;As a bit of a cheat allow any manipulation of the Screwdriver and Panel to
2 ;And a similar set of entries to deal with closing boxes, objects etc.
2 ;Allow movement out of the airlock only if it is open
2 ;Allow for end of game by player enterinpen Broken
2 ;Again we need several entries in case no adjective specified
2 ; will link this automatically.
2 ; In the following tables, flags are used thus:-
2 ; Flag Description When Set When Reset
2 ; ---- ------------------------------ -------------- ----------
2 ; 24-27 contain the number 20. This allows scoring to take place only
2 ; 23 Green Bottle Empty Full
2 ; 22 Suit/Aftershave Coated Unused
2 ; 21 TEWK reports produced 1-Hello 2-Atmos None
2 ; 20 AA Box 1-Close 2-Open Locked
2 ; 19 No of objects in the Red Box (max 2)
2 ; 18 Red Box Open Closed
2 ; 13 Airlock Door 1-Closed 2-O NOTZERO 11
2 ; 12 Number of times Yellow Box refrenced. - -
2 ; 11 Airlock repair panel Open Closed
2 4*_4"Y4!Y4
2 2'2.262?2J2R2Z2b2j2s2}2
2 /PRO 9 ;Works out which object you are trying to TAKEOUT/PUTIN from/to
2 /PRO 8 ;Look in objects
2 /PRO 7 ;This is called to ensure a NEWLINE printed after PRO 6 use
2 /PRO 6 ;GET/DROP but all text is in a paragraph. NEWLINE on exit
2 /PRO 5 ;LOOK IN/AT the BOXES
2 /PRO 4 ;Used on Spectrum for a graphic inventory
2 /PRO 13 ;OPEN and CLOSE
2 /PRO 12 ;Unused in CPM version
2 /PRO 11 ;TAKOUT/PUTIN for the RED BOX specifically
2 /PRO 1 ;Deal with start of game and extra for location descriptions
2 /PRO 0 ;Response to a players command
2 /OBJ ;Object Definitions
2 ,Deleting %s and retrying save
2 ,Can %s be deleted (Y/N)?
2 +%s has been saved.
2 *'Track-Info
2 (Track-Info
2 "NUCLEAR POWER CELL : DANGER"
2 5. When accessing the Process tables the word values are always matched.
2 4. The Response table is known as Process 0.
2 2=tied to bench
2 1=has lead around neck
2 ADJECT2 YELLO
2 they should not be used for those purposes - they should only be used when
2 is a very important difference; in the Spectrum version words can be used
2 as comments and to position entries within the table; in the CP/M version
2 Therefore you should not normally use word values in Process 0 & 1. This
2 B to change Lines
2 E 3
2 Track-Info
2 DONE
2 ZERO 23
2 ZERO 22
2 ZERO 21
2 ZERO 20
2 WHATO DONE
2 TURNS
2 TIME 20 1
2 SYSMESS 9
2 SYSMESS 8
2 SYSMESS 26 ;it wasn't here
2 SET 22
2 SET 17
2 SET 11
2 SCORE
2 SAME 54 38
2 SAME 38 54 ;that was here
2 PROMPT 2
2 PROCESS 8
2 PROCESS 3
2 PROCESS 10
2 PLUS 19 1 ;and one more object
2 PLUS 12 1
2 OK
2 NOTWORN 2 ;or you die
2 NOTWORN 2
2 NEWLINE ;it was an object that wasn't here!
2 MESSAGE 85
2 MESSAGE 83
2 MESSAGE 82
2 MESSAGE 80
2 MESSAGE 79
2 MESSAGE 69
2 MESSAGE 68
2 MESSAGE 67
2 MESSAGE 64
2 MESSAGE 63
2 MESSAGE 62
2 MESSAGE 60
2 MESSAGE 58 ;in the vicinity of the panel
2 MESSAGE 57
2 MESSAGE 5
2 MESSAGE 44
2 MESSAGE 43
2 MESSAGE 40
2 MESSAGE 4
2 MESSAGE 38
2 MESSAGE 35
2 MESSAGE 31
2 MESSAGE 3
2 MESSAGE 29
2 MESSAGE 1 ;Junk in the string or none there
2 MESSAGE 0
2 MES 89
2 MES 88
2 MES 81
2 MES 78
2 MES 77
2 MES 61
2 MES 56
2 MES 49 ;Won't fit!
2 MES 37
2 LT 51 255 ;It was a valid object
2 LISTOBJ ;List the objects
2 LISTAT 6
2 LISTAT 254
2 LISTAT 253
2 LET 53 64
2 LET 27 20
2 LET 25 20
2 LET 24 20
2 LET 21 2
2 LET 21 1
2 LET 20 2
2 LET 19 2
2 GT 51 4
2 GOTO 4
2 GOTO 1
2 EQ 21 1
2 EQ 20 1
2 DONE ;Not really needed but makes it clearer
2 CLEAR 26
2 CLEAR 25
2 CLEAR 20
2 CLEAR 18
2 CLEAR 17
2 ADD 27 30
2 ADD 26 30
2 ADD 25 30
2 Exit CTRL K ie value 11
2 Delete line CTRL Y ie value 25
2 MESSAGE 42
1 }LSystem message No. not found
1 |-Can %s be deleted (Y/N)?
1 {le values to give 1 Second are:-
1 {PProcess table No. not found or too big
1 {:Trying to find %s%4d
1 zSCharacter value > 127 present in text - value(%d)
1 zMMessage No. not found
1 ystem Message Texts
1 yourself now?
1 you, your lungs burn as you pass out...
1 you are doing. For example after drawing a picture which occupies the top 14
1 word-wrap enabled and that a carriage return will generate a line feed. Note
1 while to the East is a grassy area.
1 w;Trying to find %s
1 value and vice versa.
1 uvwxyz{|}~
1 using a BDOS call then PAW would still think that the cursor was at the top of
1 used%5u times
1 unspecified results. Note that characters will normally be printed with
1 uOIllegal use of Flag 38
1 uG*** ERROR %d -
1 too long then The Interpreter should be reinstalled with a smaller timeout
1 to close around your head...
1 to be made of ornate cast iron painted white. To the South is a path.
1 tions are performed 512 bytes are saved. Of these
1 the status of the dog ie 0=free to roam
1 the screen. If you need to print some control codes use a BDOS call (eg 6)
1 the screen and places the cursor in the top left hand corner.
1 the registers set as follows:-
1 the pause lasts (it should be for about 30 seconds but between
1 the engine room door due to the ships tilt, to port is the airlock, the inner
1 the South is a grassy area while to the North I can see a bandstand.
1 the EXTERN action.
1 tJMax texts already processed
1 t Definitions
1 standing too long?".
1 spoken commands, each ship is also programmed to recognise a 'familiarity' form
1 smiles and says "Sorry I'm late, hope you haven't been
1 sing HISOFT C
1 should be reinstalled with a larger pause value and vice versa.
1 screen glows on the console. Although the forward view screens still show a
1 scout ship "THE PRIDE OF TEWKSBURY" has crash landed on the fourth planet, this
1 s%!Hl"=k*Gl&
1 rts "COMMANDS AVAILABLE : OPEN : INFORMATION : ALL OTHERS DESTROYED
1 rt of game
1 routine which draws a picture of the location. When the vector at bytes 15-17
1 rescue cubicle, you must reach this in or DATA SYSTEM TRANSFERED TO
1 required) via the vector at hex 0109 (see bytes 9-11 above).
1 rIUnable to open %s
1 provided to give you a way of printing characters while informing PAW of what
1 position the cursor after the picture. If you printed the carriage returns
1 pN/%d expected
1 over the suit.
1 ou can't look in the _.
1 or for the EXTERN action.
1 or a carriage return (decimal 13). Any other control codes will give
1 or Columns
1 or H to exit
1 or F to exit
1 of address, any speech within the ship will be understood. Merely SAY
1 o"zo*hm"dm
1 nutrons bombard your particles frying you alive...
1 n8 preposition
1 me, to the East I can see the bus stop through the gate in the railings.
1 lines of the screen you could print 15 carriage returns via this vector to
1 like to play again?
1 light, the vector at bytes 15-17 is called before the location text is printed.
1 level horizon you can feel a tilt on the ship
1 is called the registers are set as follows:-
1 in the gentle breeze. A path runs North towards a large tree,
1 if you remember correctly is a nature reserve with some dangerous indiginous
1 icket has been blown away,
1 ht source is absent...
1 gentle music fills the air and a mild gas makes you feel sleepy...
1 g the AA box
1 from the setting star
1 f.or reply N to quit without saving the file (Y/N)?
1 f File updated
1 eyes blink in suprise, ne, you have solved the game. How about writing a better one for
1 e(ERROR ***** LINE %u TOO LONG - TRUNCATED
1 door stands open twisted from the collision
1 described.
1 degree of sophistication, all ships functions can be controlled using simple
1 dOPQRSTUVWXYZ[
1 d*+,-./0123456
1 d on default drive
1 cts and the 512 bytes are numbered
1 containing the finished adventure and your routine.
1 collision. The outer door is
1 ches the ticket.
1 change the vector in bytes 6-8 to point to your routine and create a file
1 can you help me to find it?
1 byte. For example, if there are 6 objects and the 512 bytes are numbered
1 but remember that PAW will still think that the cursor is at the top of the
1 b*Entries for %u objects processed
1 assumes that byte 3 is 0.
1 arried objects
1 arms grip you and begin to squeeze, squeeze, your bones begin to crack as you
1 are popped from your suit like a pea from a pod. You pass out as the jaws begin
1 and runs away.
1 and bench while to the West is an ornamental pond.
1 also that PAW itself does not output characters via this vector - it is
1 all the Nimrod like giant toadstools casting long shadows across the surface
1 a timeout should occur roughly every 30 seconds. If the timeout duration is
1 `abcdefghijklmno
1 _ _ PRESENT 0 ;If the light source is present...
1 _ _ NEWLINE
1 _ _ EQ 13 2 Screen
1 _ _ EQ 13 2
1 _ BAYBE MESSAGE 73 ;Information on various things0
1 _ BAYBE MESSAGE 73 ;Information on various things WHATO
1 _ ;Null word character is an underline
1 \YToken '%s'
1 You have nothing to
1 You can't. You are wearing the _.
1 You can't wear the _.
1 You can't remove the _.
1 You can't open the _.
1 You can't open the _ it's sealed shut.
1 You can't look in the _ it's closed.
1 You can't close the _, you can't even open it!
1 You are unable to remove the _ as your hands are full.
1 You are unable to move that way.
1 You are unable to do that.
1 You are standing by an A.A. box in a clearing of Platterplants which look for
1 You are not wearing one of those.
1 You are in the ship's airlock, the inner door is buckled open from theANDS" for your ship to provide a full list of controls.
1 You are in the main control room of the 'PRIDE OF TEWKSBURY', only one display
1 You are in the cosy living quarters situated amidships. The floor rises toward
1 You are c handle.
1 You are already wearing the _.
1 You are already wearing tTrack-Info
1 YELLO 54 Adjective
1 Y7n adverb
1 Would you like to play again?
1 Who should I say it to?
1 While standing on the bus stop my bus t8
1 While on an exploratory flight in the NIMROD planetary system your cybergenetic
1 Which way though? West or East!
1 Which BOX do you mean?
1 Whenever a location is to be described the clear screen routine is called (if
1 When the SAVE or RAMSAVE acTrack-Info
1 When it is executed it does a JP to address hex 0106 (see bytes 6-8 above) with
1 What panel?
1 What door?
1 West a park gate set in iron railings stands open.
1 WQObject weight too big
1 WEST 4 Noun
1 WEAdirectly.
1 WEAR _ith any speech to TEWK
1 WEAR _ AUTOW
1 WEAR _ ;you can't do it
1 WEAR ALL DOALL CARRIED
1 WEAR 153 Verb
1 WARNING RADIATION LEAK : PILE I
1 W"W%W(W+W.W1W4W7W:W=W@WCWFWIWLWOWRWUWXW#
1 W 4 Noun
1 VHConnections for remaining locations missing
1 V% verb or noun<20
1 V#V'V+V/V3V7V;V?VCVGVJVMVPVSVVVYV\V_VbVeVhVkVnVqVtVwVzV}V
1 UP 11 Noun
1 UNLOC DOOR CARRss object in there
1 UNLOC DOOR CARRIED 1
1 UNLOC 59 Verb
1 UNDER 246 Preposition
1 U %u WARNING
1 U 11 Noun
1 Type XXI ships are equipped with voice operated command systems to the highest
1 Trustingly the dog lets me put the lead around its neck.
1 To test the Pause value enter the word PAUSE and press RETURN. Time how long
1 This file contains some more information about the first few bytes of the
1 This database can be used to test the Timeout and Pause values used when the
1 There isn't one of t Adjective
1 There are no sentient lifeforms to hear you.
1 The top of the box is closed.
1 The ticket has "City Bus Company" printed on it.
1 The sun glitters on the surface of the ornamental pond, whose waters ripple
1 The stench is appalling, rotten vegetation and scorching heat start to choke
1 The ship has cleared a swath through the copse of Bayberries from North to
1 The seal breaks and the box flies open, a scorching heat sears you skin as
1 The screwdriver has a small screen set in the handle and emanates a gentle hum.
1 The red box has "TOOLS" stenciled on the side, it's flap top is
1 The red box has "TOOLS" stenciled on the sidTrack-Info
1 The path curves South and East here beside a large tree.
1 The muffled sound of bolts releasing can be heard.
1 The manual controls are jammed.
1 The lid snaps shut with a brisk click.
1 The lid flips open easily.
1 The key has the letters AA embosed on the 248 Preposition
1 The grass on which I stand is neatly trimmed. To the North is a path
1 The file specified is not compatible with this INSTs (Y/N)?
1 The door swings shut.
1 The door swings open.
1 The door is locked.
1 The door is already
1 The dog's bright eyes stare at me with mindless love.
1 The dog is tieTrack-Info
1 The dog is sitting quietly.
1 The dog follows me wagging his tail.
1 The default contents of address hex 0106 is a JP to address 0 ie a return to
1 The bus arrives. I hand the ticket to the driver who
1 The bolts click into place.
1 The bird snat-
1 The bird sees the dog and flutters away quickly.
1 The bird ignores me.
1 The bird has a ticket in its beak.
1 The bird flies away.
1 The bird drops the ticket to peck at the sandwich.
1 The bench is firmly screwed to a concrete base.
1 The apple is crisp and green.
1 The aftershave runs out of the bottle
1 The _ won't fit in the box.
1 The _ is too heavy.
1 The _ is in thGE
1 The _ is empty.
1 The _ is already
1 The _ falls to the ground at the foot of the tree.
1 The _ contains a sweet smelling aftershave.
1 The Timeout value can be tested in a similar way. ;Timing source file
1 The Ticket
1 The JP instruction at;START source file
1 The Interpreter was installed.
1 The Interpreter or a finished adventure can be installed by using the PAWINST
1 The Inputs allowed are ASCII ie value 32-126
1 The EXTERN action is followed by 1 parameter in the range 0-255
1 Text to be compressed
1 Tewk reports "SEQUENCE NOT IN VOX BANKS : REPHRASE"
1 Tewk reports "PLATTERPLANT : COMMON ON ALL PLANETS IN NIMROD SYSTEM : HARMLESS"
1 Tewk reports "OUTSIDE ATMOSPHERE CONFIRMED NOT SUITABLE FOR HUMANOID LIFE"
1 Tewk reports "NIMROD : NATURE RESERVE : SIMPLE ECOLOGY : SEE ALSO : BAYBERRY
1 Tewk reports "INFORMATION SUBJECTS IN TEMPS : NIMROD : BAYBERRY : PLATTERPLANTS
1 Tewk reports "HELLO CAPTAIN : AWAITING COMMAND"
1 Tewk reports "FATAL ERROR IN CIRCUIT : UNABLE TO ANSWER ENQUIRY : SORRY
1 Tewk reports "DOOR SEALED : ATMOSHPHERE IS DANGEROUS TO UNPROTECTED HUMANOID
1 Tewk reports "BAYBERRY : PLANT INDIGINUS TO NIMROD IV : CARNIVORE : SENSITIVE
1 Tewk repoTrack-Info
1 Tewk is out of voice range.
1 TO 240 Preposition
1 TIcket at same loc'n as the bird?
1 TIMING SCE
1 TIME has 2 parameters which are used to set flags 48 & 49 noun
1 TICKET SCE
1 THROU 244 Preposition
1 THEN 254 Conjugation
1 THEM 254 Pronoun
1 TEXT EDITOR V0.1 by Graeme Yeandle using HISOFT C
1 TEWKS 21 Noun
1 TEWK has attempted to bring you down close to an Astrophysical Association
1 TEWK SCE
1 TEWK 21 Noun
1 TALK 164 Verb
1 TAKE 150 Verb
1 T!SCL=%u TCC=%u TCP=%u TOPP=%u TOPL=%u NUML=%u ENDP=%u %s
1 T %u ERROR
1 South. Those that weren't burnt to a crisp swing their 'heads' to and fro,
1 SW 8 Noun
1 SUIT 50 Noun
1 STOP 156 Verb
1 STATUS: SERIOUS DAMAGE TO MOST MAJOR
1 STATU 14 Verb
1 START SCE
1 START PDB
1 STARB 4 Noun
1 ST 14 Verb
1 SPEECH COMMAND SYSTEM ACTIVE
1 SPEAK 164 Verb
1 SPACE 50 Noun
1 SOUTH 2 Noun
1 SOFTL 144 Adverb
1 SOFT 135 Adjective
1 SMALL 130 Adjective
1 SLOWL 141 Adverb
1 SHORT 136 Adjective
1 SHIP: PRIDE OF TEWKSBURY
1 SHIP 21 Noun
1 SE 7 Noun
1 SCREW 55 Noun
1 SCREE 58 Noun
1 SAY 164 Verb
1 SAVE & LOAD ask for a filename etc.
1 SAVE 157 Verbhose in the
1 S 2 Noun
1 Row offset is set to %u
1 Row before column is set to %c
1 RMObject No. too big
1 RK%s is not in Vocabulary
1 RESCUE CRAFT...
1 REMOVE _ AUTOR
1 REMOVE ALL DOALL WORN
1 REMOV _ PROCESS 7 ;REM DONE
1 REMOV _ PROCESS 7 ;REM
1 REMOV 152 Verb
1 RED 53 1. File DIFF.TXT contains a list of the major differences between the Spectrum
1 READ ME
1 READ 161 Verb
1 RAMSAVE _ RAMSAVE
1 RAMSA 159 Verb
1 RAMLOAD _ RAMLOAD 255 ;Reload all flags
1 RAMLO 160 Verb
1 R%s is not a%s
1 R%s expected
1 R%EDIT.INS is unusable!
1 R"El*Lm")k*El
1 R VOCAB sort starts
1 R _ DESC
1 QUIT 156 Verb
1 QUIET 142 Adverb
1 QUICK 140 Adverb
1 QNTable limit exceeded
1 QContainer indicator not found or invalid %s
1 Processing end routin
1 Print file opened on drive %c
1 Print at
1 Press any key55
1 Press any key to continue
1 Pause is set to %u
1 PYou can only PUTIN to or TAKEOUT of a container
1 PUT BOX ADJECT1 YELLO ;and neither will the yell corrupt.
1 PUT BOX ADJECT1 YELLO ;and neither will thTrack-Info
1 PUT 151 Verb
1 PRIDE 21 Noun
1 PProcess table No. out of range
1 PObject weight not found
1 POUR 55 Verb
1 PORT 3 Noun
1 PLATT 23 Noun
1 PLANET: NIMROD IV
1 PICS 163 Verb
1 PDBPAW Interpreter Version 1.6 by Graeme Yeandle
1 PAWINT COM
1 PAWINST TXT
1 PAWINST COM
1 PAW INSTALL V0.1 by Graeme Yeandle & Tim Gilberts u
1 PANEL 57 Noun
1 OX PRESENT 6
1 OValid word type not found %s
1 OVER 245 Preposition
1 OUT 243 Preposition
1 OPEN 52 Verb
1 ON k reports "AIRLOCK SYSTEM MALFUNCTION : CATCH REQUIRES MANUAL RELEASE
1 OLFACTORY ORGAN : DANGEREOUS"
1 OLD 132 he _.
1 OFF 249 Preposition
1 OA container needs a corresponding location
1 Null word character is %c
1 No, ask TEWK.
1 NW 6 Noun
1 NObject starts worn but is unwearable
1 NORTH 5 Noun
1 NORMA 251 Preposition
1 NORM 251 Preposition
1 NLStart of entry expected
1 NInvalid File Name
1 NIMRO 24 Noun
1 NEW 133 Adjective
1 NE 9 Noun
1 NDrive A-P not found
1 N 5 Noun
1 MSystem message No. too big
1 MMessage No. too big
1 MFlag No. not found or too big
1 MESSA carry any more things.
1 MECHA 57 Noun
1 MAYDAY: MAYDAY: MAYDAY: AA BOX
1 MANUA 54 Noun
1 M'%s' is not a condition or action
1 Lines is set to %u
1 LPercentage out of range
1 LPercentage not found
1 LOUDL 143 Adverb
1 LOParameters missing
1 LOOK _ ect in there
1 LOOK _ DONE
1 LOOK BOX0
1 LOOK BOX SET 17
1 LOOK 161 Verb
1 LONG 137 Adjective
1 LOCK DOOR CARR 8 ;you can't do it
1 LOCK 58 Verb
1 LOAD them.
1 LOAD 158 Verb
1 LEAVE 13 Verb
1 LARGE 131 Adjective
1 L/(c) 1987 GILSOFT International Ltd.
1 KVocab limit exceeded - VOCAB too big!
1 KLocation No. too big
1 KLocation No. not found
1 KEY 51 Noun
1 KConnections for all locations already processed
1 JValid word not found %s
1 JToo many parameters
1 JNo. (1-254) not found
1 J!%s (0-%u)?
1 It's a cheese and pickle sandwich.
1 Is the row printed before the column
1 Interpreter for those people who are interested plus information about using
1 In the bag is:
1 In Process table $
1 If you want to use the EXTERN action you will have to write your own routine
1 IT 254 Pronoun
1 INTO 242 Preposition
1 INFOR 57 Verb
1 IN 242 Preposition
1 IFailure to rename %s
1 IDuplicate word %.5s
1 I89:;<=>?@A
1 I/O Error! File not s
1 I/O Error! File not EDIT.KEY
1 I've untied the dog from the bench.
1 I've tied the lead to the bench.
1 I'm standing by a bus stop, on a road which runs North to South. To the
1 I'm inside the bag!
1 I%s not found
1 I was not able to understand anyTrack-Info
1 I am standing on the bands
1 I am sitting on a branch in a broad leaved tree, the park is spread out before
1 I am on a small raft floating in open sea. The bright yellow sun is starting
1 I am on a small raft floaow box!
1 I am on a gravel path running East to West, by a park bench, to
1 I _ INVEN
1 I 14 Verb
1 HInsufficient System messages
1 HEntries for remaining objects missing
1 HDisk full
1 HDatabase much too big
1 HARD 134 Adjective
1 Gearable indicator not found or invalid %s
1 GREEN 52 Adjective
1 GInvalid drive %c
1 GET _ Track-Info
1 GET _
1 GET I INVEN
1 GET ALL DOALL HERE
1 GET 150 Verb
1 GENTL 144 Adverb
1 GAdventure Name not given
1 File updated
1 File not changed
1 FURTHER ANALYSIS CONTINUES
1 FROM 241 Preposition
1 Example values to give 1/50 Second are:-
1 Examination of that reveals nothing.
1 Enter new value for Timeout
1 Enter new value for Row offset
1 Enter new value for Print at in hex (upto FFFFFFFF)?
1 Enter new value for Pause
1 Enter new value for Columns
1 Enter new value for Col offset
1 Enter new value fTrack-Info
1 Emergency: Press mechanism with screwdriver to release airlock catch".
1 Emergency: Press mechanism with screwdrive for carried objects
1 EXTENDED CPC DSK File
1 EXCEP 252 Preposition
1 EXAMI 161 Verb
1 EVERY 20 Noun
1 ERROR - Cannot open f,'WARNING *** TAB(s) converted to space(s)
1 ENTER 12 Verb
1 EMPTY 55 Verb
1 ELECT 55 Adjective
1 EDITINSTCOM
1 EDIT.INS not found on default drive
1 EDIT INSTALL V0.0 by Graeme Yeandle using HISOFT C
1 EDIT KEY
1 EDIT INS
1 EDIT COM
1 EAST 3 Noun
1 E 3 Noun
1 Disk ftand which appears
1 Differences between PAW on Spectrum & PAW on CP/M
1 Database to be written to drive %c
1 Database not required
1 Database ends @ address %u
1 DROP _ AUTOD
1 DROP ALL DOALL CARRIED
1 DROP 151 Verb
1 DOWN 10 Noun
1 DOOR 56 Noun
1 DISPL 58 Noun
1 DIFF TXT
1 DESCE 10 Verb
1 D 10 Noun
1 Compressing the text saved %d bytes
1 Compiling %s from drive %c
1 Columns is set to %u
1 Col offset is set to %u
1 Clear screen is set to '%02x
1 Choose A-H?
1 Choose A-F?
1 CYCLE 100 Verb
1 CYBER SHIP TYPE XXI
1 CPDRead v3.24
1 COMMA 56 Verb
1 COMDatabase too big by approx
1 CLOSE 54 Verb
1 CAREF 144 Adverb
1 Bytes 9-11 contain a vector for the clear screen routine. This routine clears
1 Bytes 6-8 contain a vect
1 Bytes 23-26 contain the bytes to be printed to clear the screen and place
1 Bytes 20-21 contain a number which controls the timeout duration.
1 Bytes 15-17 contain a vector which is called just before a location is
1 Bytes 12-14 contain a JP instruction to PAW's print a character routine.
1 Byte 3 (ie the 4th byte) contains the Install version required. The following
1 Byte 28 contains a No. which controls the PAUSE duration
1 Byte 22 contains the No. of bytes to be printed to clear the screen and place
1 Byte 19 contains the No. of Lines on the screen
1 Byte 18 contains the No. of Columns on the screen
1 Byte 15 contains a RET instruction but bytes 15-17 could contain a jump to a
1 BY 247 Preposition
1 BPAdjective specified without noun
1 BOX 53 Noun
1 BOTTL 52 Noun
1 BIG 131 Adjective
1 BAYBE 22 Noun
1 As you step into the box, a small flexible connector locks onto your suit,
1 As you drift off to sleep you hear a voice calling...
1 Are you sure?
1 An unlit torch.
1 An operations manual.
1 An eleobviously repelled by your aftershave
1 An anorak.
1 Adverbs the word value is relevant.
1 AT 250 Preposition
1 ASK 164 Verb
1 ASCEN 11 Verb
1 AND 254 Conjugation
1 ALL program
1 ALL 20 Noun
1 AIRLO 56 Noun
1 AFTER 52 Noun
1 AA 51 Adjective
1 A!"#$%&'()
1 A yellow box.
1 A spacesuit.
1 A small bird settles on the ground.
1 A small bird lands on the branch.
1 A small bird is here.
1 A sandwich.
1 A red box.
1 A lit torch.
1 A lead trails behind the dog.
1 A large key.
1 A green bottle.
1 A dog is here.
1 A = parameter 0-255
1 A = current location No.
1 A ;Database written to drive A
1 @ the entry with word values $ & $
1 @ Condition/Action No. $
1 ????????EMS
1 >Character value > 127 present in text
1 <Track-Info
1 <JTrack-Info
1 ;with ticket
1 ;with lead on
1 ;tell player about it
1 ;so check location
1 ;place as dog) then DONE
1 ;now tied to bench
1 ;move to branch, three phrases
1 ;is at same location as dog
1 ;er carries out an action.
1 ;dog tied to it
1 ;dog is here
1 ;dog does not understand
1 ;at same location as bird?
1 ;Yes so tell player
1 ;Written by T.J. Gilberts and Dicon Peeke.
1 ;With ticket in beak?
1 ;With lead?
1 ;Where bench is.
1 ;Where bench is
1 ;Valid object?
1 ;Up the tree
1 ;Try and get it.
1 ;Timeout @ 30 seconds
1 ;Ticket not created?
1 ;The ticket is here
1 ;The sandwich is here
1 ;The bench isn't an object
1 ;Tell them so.
1 ;Tell them its followed...
1 ;Tell them bird is gone..
1 ;Tell them bird has flown
1 ;Tell player about it
1 ;Tell player (always at same
1 ;TICKET source file
1 ;Still able to move?
1 ;Start of game
1 ;StaTrack-Info
1 ;Speak to dog
1 ;Someone else to do the work
1 ;So player hasn't
1 ;Recreate lead
1 ;Put ticket down
1 ;Put something in bag
1 ;Put it there
1 ;Processing %s%4d
1 ;Processing %s
1 ;Player on branch?
1 ;Player on bandstand?
1 ;Player isn't up the tree?
1 ;Player has the lead
1 ;PAW's turn at the game
1 ;Originally written for the Spectrum.
1 ;Only ever on bandstand so
1 ;Only do this @ start
1 ;On branch?
1 ;On bandstand?
1 ;Object carried?
1 ;Object Text_.
1 ;ObjecTrack-Info
1 ;Now sitting quietly
1 ;Not valid phrase so
1 ;NB value 55 used in Process table 0
1 ;Move to branch
1 ;Move dog to players locno.
1 ;Move bird to bandstand
1 ;Look in bag
1 ;Landed on ground
1 ;Landed on branch
1 ;Its now bottom of tree.
1 ;It's here
1 ;I say old boy!
1 ;Has timeout occurred?
1 ;Has a ticket in beak.
1 ;Get something out of bag
1 ;Get all out of bag
1 ;Force it to fly away
1 ;Flag usage
1 ;Flag 14 holds the status of the dog ie 0=free to roam
1 ;Flag 13 holds current location of Dog
1 ;Flag 12 holds current location of Bird
1 ;Flag 11 is used as a 'work' flag
1 ;Flag 5 is used to determine when the bird flies
1 ;Ensure not just a DROP LEAD
1 ;Dog tied to bench?
1 ;Dog starts at bus stop
1 ;Dog sitting?
1 ;Dog now has lead on
1 ;Dog not where player is?
1 ;Dog not partially tied up
1 ;Dog must be sitting?
1 ;Dog at same location?
1 ;Copy loc'n of obj4 (ticket) to flag 11
1 ;Convert string to LS
1 ;Bird on branch?
1 ;Bird on bandstand?
1 ;Bird is on branch (locno. 8)
1 ;Bird here?
1 ;Bird going to fly?
1 ;Bird at same loc'n as player?
1 ;Bird and dog at same location?
1 ;Bird 'GETS' the ticket
1 ;Bandstand
1 ;At bus stop
1 ;Apple here?
1 ;Anything else
1 ;255 is greater than 2 so
1 ;*6 = 30 Seconds
1 ;"I can't do that"
1 ; TEWK2.SCE - Process tables for TEWK. You must compile TEWK.SCE which
1 ; the first time the playg the AA box
1 ; the first time the playTrack-Info
1 ; - - - - - - - - ith any speech to TEWK
1 ; - - -
1 ; Nouns <20 means can be used as verbs
1 ; Movements ie verbs and nouns < 14
1 ; ANYKEY
1 :PAWINST.C
1 :PAWCOMP.C
1 :PAW's turn at the game to continue.
1 :PAW's turn at the game
1 :EDITINST.C
1 : SORRY NO MORE DATA PRESERVED"
1 : SORRY CAPTAIN"
1 : PLATTERPLANTS"
1 : PANEL NOW OPEN"
1 9Processing %s
1 8n adjective
1 76654321 HAS A SLEEPER, REQUEST
1 6I*** ERROR %d -
1 512 the interpreter uses the first (256 + No. of objects) bytes plus the last
1 4. verb or noun<20
1 3T*** Compilation ends
1 3*_4"Y4*Y4n&
1 2conjugation
1 27 and 33 is reasonable). If the duration is too short then The Interpreter
1 255=sitting quietly
1 255=sitting quie
1 1%1-161=1H1Q1\1d1n1x1
1 1 bytes 12-14 can be used to output any printable character
1 0123456789
1 0-511 then the Interpreter will not use bytes 263-510 although it will SAVE &
1 0-511 then the Interpreter will not use bytes 263-
1 0 0(00070?0E0O0W0_0h0q0x0
1 /VOC ;Vocabulary
1 /S/PRO%4d expected
1 /PRO 3 ;Deal w 3 _ _ KEY AA
1 /PRO 3 ;Deal w DONE
1 /PRO 2 :PAW's turn at the game
1 /PRO 10 ;Ensure that object reporting is done correctly as in PAW.
1 /PRO 10 ;Ensure that object reporting is done correctly as in PAW itself
1 /PRO 1 ;Used after a location has been described
1 /PRO 0 ;ie Response Table
1 /OTX ;Object Texts
1 /MTX ;Message Texts
1 /LTX ;Location Texts
1 /LNK TEWK2
1 /CTL ;Control Section
1 /CON ;Connections
1 /7 ; which had graphics, drawn using user defined characters...
1 /7
1 /6 ; Many of these 'unused' messages are a hangover from the spectrum version
1 /6 1 3 Y _ BOX RED
1 /6 ;Pond
1 /6 ;Inside the Red Box
1 /5 1 10 _ _ BOX YELLOW
1 /4 6 1 _ _ SCREW ELECT
1 /3 2 1 _ _ BOTTL GREEN
1 /2 3 6 _ Y SUIT _
1 /1d to the bench by a lead.
1 /1 6 ;Spacesuit must be worn if airlock open
1 /0 CARRIED 1 _ _ _ _
1 /0 1 0 _ _ MANUA _
1 /0 ;Introduction LT 20 2
1 .*** NB If you are going to update the file ENSURE you have a BACKUP! ***
1 . The door to the box is
1 -MObject No. not found
1 -%s has been deleted. Retrying save
1 ,%u entries processed successfully
1 , are wearing
1 , also here is
1 , a small panel is open in the otherwise seamless wall
1 *c4"]4*c4"_4!
1 *NValue not found or too big
1 *ERROR *** Disk full ***
1 ***** A Database or Logic ERROR has been detected *****
1 **** This Pause should last for about 30 Seconds.
1 **** End of Pause.
1 *** WARNING Database too big for current memory by %u bytes
1 *** WARNING - Control character present in text - value(%d)
1 *** WARNING - %s - value(%d)
1 *** ERROR %d -
1 *** Compiler error in %s - %u
1 *!Hl"=k*Gl&
1 )n adjective
1 )ERROR *** Directory full ***
1 )-%s has been deleted. Retrying save
1 ))Save file (Y/N)?
1 (which should end with a RET), decide where to put it (eg above the database),
1 (hex 1555) ie byte 20 = hex 55 & 21 = hex 15
1 (hex 1248)
1 (hex 06A9)
1 (ERROR ***** OUT OF MEMORY - FILE TRUNCATED
1 (ALL program
1 'OInvalid null word character
1 &EDIT.INS is unusable!
1 & Tim Gilberts
1 & ?$ Input error$Flag $Object $Error No. $
1 %u bytes free in current memory size
1 %s%sCompiling %s
1 %s not found
1 %s (1-%u)?
1 %EDIT.INS not foun0
1 %Connections for %u locations processed
1 %.Either change discs and reply Y to retry
1 % of this game.
1 $tart wearing the _.
1 $Second parameter can only be 'C'
1 $Press C to Create a copy of the adventure or P to Play the adventure
1 $LEntries for all objects already processed
1 $File name error
1 $Database not found
1 $Database incompatible with this version
1 #%u texts processed
1 "t3*c4"Y4!Y4
1 "fm!Hl"=k*Gl&
1 "Lm*Lm"Cl*hm}
1 "COMMder to be rescued...
1 !VOCAB sort ends
1 !PAWINST.TXT
1 !<4"Y4*X4&
1 !0123456789
1 !
1 too heavy.
1 the door with.
1 of that. Please try again.
1 in the _.
1 have achieved
1 ctronic screwdriver.
1 before column
1 Then, if it is
1 If you do not press any keys
1 Free:%-5u Line:%-5u Col:%-3u
1 File not changed
1 8. System messages 54-60 are used by SAVE & LOAD.
1 7. The Compiler is sometimes more particular about its vetting eg WEIGHT 38 is
1 6. The Interpreter is designed to work with any width screen.
1 3. The following Conditions/Actions work differently:-
1 2. The following Conditions/Actions are not implemented:-
1 2. On page 17 of the Introduction manual, the reference to TUTORIAL.SCE should
1 1. There are no pictures or alternate character sets.
1 %u words processed
1 %s (Y/N)?
1 is set to '%02x
1 LT 20 2
1 3 Y _ BOX RED
1 version of PAW and the CP/M version.
1 read TUTORIAL.PDB!
1 not allowed.
1 also BEEP is replaced by BELL
1 PRESENT 5
1 - - - - - -
1 G to change row offset
1 F to change col offset
1 E to change Row
1 E to change Pause
1 D to change Print at
1 D to change Clear screen
1 C to change Timeout
1 C to change Clear screen
1 Track-Info
1 ;Pride of Tewksbury game. 9/3/88
1 W 3
1 W 2
1 TEMPORARY STORAGE
1 SYSTEMS.
1 SW 7
1 SS 10
1 SAGE 66
1 S 4
1 S 1
1 PRESENT 5
1 NE 4
1 N 7
1 N 5
1 N 2
1 ENTER 3
1 ENTER 2
1 e yellow box!
1 44
1 Track-Info
1 SYSMESS 26
1 SS 10
1 DONE
1 <50 means a proper noun ie not an 'IT'
1 ; TEWK2.SCE - Process tables for TEWK. You must compile TEWK.SCE which
1 5 Seconds
1 Track-Info
1 directly.
1 PRESENT 6
1 OVE
1 EQ 12 2
1 ;Spacesuit must be worn if airlock open
1 ZERO 0 ;If it is light...
1 SYSMEer carries out an action.
1 SYSMESSAGE 53
1 SYSMESS 8 DONE
1 SYSME 27 30
1 OVE
1 MINUS 19 1 ;One less obj AUTOW
1 MINUS 19 1 ;One leIED 1
1 MESSAGE 53ting in open sea. The bright yellow sun is starting
1 MESSAGE 3EQ 12 2
1 MESSAGE 3 MESSAGE 28
1 MESSAGE MESSAGE 28
1 MESSAGE DONE
1 MESS DONE
1 MES 27 30
1 MES ANYKEY
1 LET 26 20
1 LET 26 2 DONE
1 EQ 54 254 ;ButIED 1
1 EQ 54 254 ;But for c WHATO
1 ADD Track-Info
1 ADD SYSMESS 26
1 ABSENT 0 ;and the lig
1 PRESENT 6
1 AUTOW
1 Top of file CTRL T ie value 20
1 RETURN CTRL M ie value 13
1 Page up CTRL R ie value 18
1 Page down CTRL C ie vSaved!
1 Goto line CTRL G ie value 7
1 End of file CTRL B ie value 2
1 Delete DEL ie value 127
1 Cursor up CTRL E ie value 5
1 Cursor right CTRL D ie value 4
1 Cursor left CTRL S ie value 19
1 Cursor down CTRL X ie value 24
1
1